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https://github.com/Kelsidavis/WoWee.git
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Root cause: LOGIN_VERIFY_WORLD path did not set areaTriggerCheckTimer_ or areaTriggerSuppressFirst_, so the Stockades exit portal (AT 503) fired immediately on login, teleporting the player back to Stormwind and crashing the GPU during the unexpected map transition. Fixes: - Set 5s area trigger cooldown + suppress-first in handleLoginVerifyWorld (same as SMSG_NEW_WORLD handler already did for teleports) - Add deviceLost_ flag to VkContext so beginFrame returns immediately once VK_ERROR_DEVICE_LOST is detected, preventing infinite retry loops - Track device lost from both fence wait and queue submit paths |
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