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- Parse SMSG_TRADE_STATUS for all 20+ status codes: incoming request, open/cancel/complete/accept notifications, error conditions (too far, wrong faction, stunned, dead, trial account, etc.) - SMSG_TRADE_STATUS_EXTENDED consumed via shared handler (no full item window yet; state tracking sufficient for accept/decline flow) - Add acceptTradeRequest() (CMSG_BEGIN_TRADE), declineTradeRequest(), acceptTrade() (CMSG_ACCEPT_TRADE), cancelTrade() (CMSG_CANCEL_TRADE) - Add BeginTradePacket, CancelTradePacket, AcceptTradePacket builders - Add renderTradeRequestPopup(): shows "X wants to trade" with Accept/Decline buttons when tradeStatus_ == PendingIncoming - TradeStatus enum tracks None/PendingIncoming/Open/Accepted/Complete |
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| .. | ||
| character.hpp | ||
| entity.hpp | ||
| expansion_profile.hpp | ||
| game_handler.hpp | ||
| group_defines.hpp | ||
| inventory.hpp | ||
| opcode_aliases_generated.inc | ||
| opcode_enum_generated.inc | ||
| opcode_names_generated.inc | ||
| opcode_table.hpp | ||
| opcodes.hpp | ||
| packet_parsers.hpp | ||
| player.hpp | ||
| spell_defines.hpp | ||
| transport_manager.hpp | ||
| update_field_table.hpp | ||
| warden_crypto.hpp | ||
| warden_emulator.hpp | ||
| warden_memory.hpp | ||
| warden_module.hpp | ||
| world.hpp | ||
| world_packets.hpp | ||
| zone_manager.hpp | ||