Kelsidavis-WoWee/src/ui
Kelsi f462db6bfa fix: terrain descriptor pool leak, minimap quest markers, and item comparison UI
- terrain_renderer: add FREE_DESCRIPTOR_SET_BIT flag and vkFreeDescriptorSets
  in destroyChunkGPU so material descriptor sets are returned to the pool;
  prevents GPU device lost from pool exhaustion near populated areas
- game_screen: fix projectToMinimap to use the exact inverse of the minimap
  shader transform so quest objective markers appear at the correct position
  and orientation regardless of camera bearing
- inventory_screen: fix item comparison tooltip to not compare equipped items
  against themselves (character screen); add item level diff line; show (=)
  indicator when stats are equal rather than bare value which looked identical
  to the item's own tooltip
2026-03-11 01:29:56 -07:00
..
auth_screen.cpp Disable login screen music 2026-02-25 12:11:19 -08:00
character_create_screen.cpp Work on character rendering and frustrum culling etc 2026-02-22 05:58:45 -08:00
character_screen.cpp Work on character rendering and frustrum culling etc 2026-02-22 05:58:45 -08:00
game_screen.cpp fix: terrain descriptor pool leak, minimap quest markers, and item comparison UI 2026-03-11 01:29:56 -07:00
inventory_screen.cpp fix: terrain descriptor pool leak, minimap quest markers, and item comparison UI 2026-03-11 01:29:56 -07:00
quest_log_screen.cpp fix: correct game-object quest objective handling and item count fallback 2026-03-11 00:13:09 -07:00
realm_screen.cpp Propagate realm-reported build to world handshake for vanilla compatibility 2026-02-27 05:05:44 -08:00
spellbook_screen.cpp fix: animation stutter, resolution crash, memory cap, spell tooltip hints, GO collision 2026-03-10 22:26:50 -07:00
talent_screen.cpp Revamp talent and spellbook UIs with proper visuals and functionality 2026-02-25 14:55:40 -08:00
ui_manager.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00