Kelsidavis-WoWee/src/ui
Kelsi f4f23eab7a Detect server disconnect during character loading and show error
GameHandler::update() now detects when the socket closes mid-session
(e.g. Warden rejection) and transitions to DISCONNECTED state.
Character screen shows a disconnect message instead of hanging on
"Loading characters..." forever. Reverted SHA1(seed+module) fallback
to SHA1(seed) since neither is correct without module execution.
2026-02-14 18:46:54 -08:00
..
auth_screen.cpp Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
character_create_screen.cpp Fix character creation for expansion-filtered servers (Turtle WoW) 2026-02-14 00:57:33 -08:00
character_screen.cpp Detect server disconnect during character loading and show error 2026-02-14 18:46:54 -08:00
game_screen.cpp Add chat channels, chat settings, and fix missing chat text 2026-02-14 18:27:59 -08:00
inventory_screen.cpp Add separate draggable bag windows, fix dismount and player equipment 2026-02-13 22:51:49 -08:00
quest_log_screen.cpp Add player name placeholder and improve dialog text substitution 2026-02-09 17:46:45 -08:00
realm_screen.cpp Fix character appearance, previews, mount seat, and online unequip 2026-02-12 14:55:27 -08:00
spellbook_screen.cpp Add multi-expansion support with data-driven protocol layer 2026-02-12 22:56:36 -08:00
talent_screen.cpp Add multi-expansion support with data-driven protocol layer 2026-02-12 22:56:36 -08:00
ui_manager.cpp Upgrade to C++20 and fix all compilation warnings 2026-02-07 11:43:37 -08:00