mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-06 09:03:52 +00:00
- Object placer save/load: objects.json persists placed M2/WMO objects across sessions (path, position, rotation, scale, type) - Fixed Duplicate button in Object panel: now actually creates a copy with correct path/type/scale instead of being a no-op stub - Export Zone now saves objects.json alongside ADT/WDT/creatures/manifest - Object JSON loader parses all fields for full round-trip
294 lines
9.8 KiB
C++
294 lines
9.8 KiB
C++
#include "object_placer.hpp"
|
|
#include "core/logger.hpp"
|
|
#include <algorithm>
|
|
#include <cmath>
|
|
#include <fstream>
|
|
#include <filesystem>
|
|
#include <random>
|
|
|
|
namespace wowee {
|
|
namespace editor {
|
|
|
|
void ObjectPlacer::setActivePath(const std::string& path, PlaceableType type) {
|
|
activePath_ = path;
|
|
activeType_ = type;
|
|
}
|
|
|
|
uint32_t ObjectPlacer::nextUniqueId() {
|
|
return uniqueIdCounter_++;
|
|
}
|
|
|
|
void ObjectPlacer::placeObject(const glm::vec3& position) {
|
|
if (activePath_.empty()) return;
|
|
|
|
PlacedObject obj;
|
|
obj.type = activeType_;
|
|
obj.path = activePath_;
|
|
obj.nameId = 0;
|
|
obj.uniqueId = nextUniqueId();
|
|
obj.position = position;
|
|
float rotY = placementRotY_;
|
|
if (randomRotation_) {
|
|
static std::mt19937 rng(42);
|
|
std::uniform_real_distribution<float> dist(0.0f, 360.0f);
|
|
rotY = dist(rng);
|
|
}
|
|
obj.rotation = glm::vec3(0.0f, rotY, 0.0f);
|
|
obj.scale = placementScale_;
|
|
obj.selected = false;
|
|
|
|
objects_.push_back(obj);
|
|
undoStack_.push_back(static_cast<int>(objects_.size() - 1));
|
|
if (undoStack_.size() > 50) undoStack_.erase(undoStack_.begin());
|
|
LOG_INFO("Placed ", (activeType_ == PlaceableType::M2 ? "M2" : "WMO"),
|
|
": ", activePath_, " at (", position.x, ",", position.y, ",", position.z, ")");
|
|
}
|
|
|
|
int ObjectPlacer::selectAt(const rendering::Ray& ray, float maxDist) {
|
|
clearSelection();
|
|
|
|
float bestDist = maxDist;
|
|
int bestIdx = -1;
|
|
|
|
for (int i = 0; i < static_cast<int>(objects_.size()); i++) {
|
|
// Simple sphere test (radius based on scale)
|
|
float radius = 5.0f * objects_[i].scale;
|
|
glm::vec3 oc = ray.origin - objects_[i].position;
|
|
float b = glm::dot(oc, ray.direction);
|
|
float c = glm::dot(oc, oc) - radius * radius;
|
|
float disc = b * b - c;
|
|
if (disc < 0) continue;
|
|
|
|
float t = -b - std::sqrt(disc);
|
|
if (t < 0) t = -b + std::sqrt(disc);
|
|
if (t > 0 && t < bestDist) {
|
|
bestDist = t;
|
|
bestIdx = i;
|
|
}
|
|
}
|
|
|
|
if (bestIdx >= 0) {
|
|
selectedIdx_ = bestIdx;
|
|
objects_[bestIdx].selected = true;
|
|
}
|
|
return bestIdx;
|
|
}
|
|
|
|
void ObjectPlacer::clearSelection() {
|
|
if (selectedIdx_ >= 0 && selectedIdx_ < static_cast<int>(objects_.size()))
|
|
objects_[selectedIdx_].selected = false;
|
|
selectedIdx_ = -1;
|
|
}
|
|
|
|
PlacedObject* ObjectPlacer::getSelected() {
|
|
if (selectedIdx_ < 0 || selectedIdx_ >= static_cast<int>(objects_.size())) return nullptr;
|
|
return &objects_[selectedIdx_];
|
|
}
|
|
|
|
void ObjectPlacer::moveSelected(const glm::vec3& delta) {
|
|
if (auto* obj = getSelected()) obj->position += delta;
|
|
}
|
|
|
|
void ObjectPlacer::rotateSelected(const glm::vec3& deltaDeg) {
|
|
if (auto* obj = getSelected()) obj->rotation += deltaDeg;
|
|
}
|
|
|
|
void ObjectPlacer::scaleSelected(float delta) {
|
|
if (auto* obj = getSelected())
|
|
obj->scale = std::max(0.1f, obj->scale + delta);
|
|
}
|
|
|
|
void ObjectPlacer::deleteSelected() {
|
|
if (selectedIdx_ < 0 || selectedIdx_ >= static_cast<int>(objects_.size())) return;
|
|
objects_.erase(objects_.begin() + selectedIdx_);
|
|
selectedIdx_ = -1;
|
|
}
|
|
|
|
void ObjectPlacer::scatter(const glm::vec3& center, float radius, int count,
|
|
float minScale, float maxScale) {
|
|
if (activePath_.empty()) return;
|
|
std::mt19937 rng(static_cast<uint32_t>(center.x * 100 + center.y * 37 + objects_.size()));
|
|
std::uniform_real_distribution<float> distAngle(0.0f, 6.2831853f);
|
|
std::uniform_real_distribution<float> distDist(0.0f, 1.0f);
|
|
std::uniform_real_distribution<float> distRot(0.0f, 360.0f);
|
|
std::uniform_real_distribution<float> distScale(minScale, maxScale);
|
|
|
|
for (int i = 0; i < count; i++) {
|
|
float angle = distAngle(rng);
|
|
float dist = std::sqrt(distDist(rng)) * radius;
|
|
glm::vec3 pos = center + glm::vec3(std::cos(angle) * dist, std::sin(angle) * dist, 0.0f);
|
|
|
|
PlacedObject obj;
|
|
obj.type = activeType_;
|
|
obj.path = activePath_;
|
|
obj.nameId = 0;
|
|
obj.uniqueId = nextUniqueId();
|
|
obj.position = pos;
|
|
obj.rotation = glm::vec3(0.0f, distRot(rng), 0.0f);
|
|
obj.scale = distScale(rng);
|
|
obj.selected = false;
|
|
objects_.push_back(obj);
|
|
}
|
|
LOG_INFO("Scattered ", count, " objects in radius ", radius);
|
|
}
|
|
|
|
void ObjectPlacer::undoLastPlace() {
|
|
if (undoStack_.empty()) return;
|
|
int idx = undoStack_.back();
|
|
undoStack_.pop_back();
|
|
if (idx >= 0 && idx < static_cast<int>(objects_.size())) {
|
|
if (selectedIdx_ == idx) selectedIdx_ = -1;
|
|
else if (selectedIdx_ > idx) selectedIdx_--;
|
|
objects_.erase(objects_.begin() + idx);
|
|
// Adjust remaining undo indices
|
|
for (auto& i : undoStack_) { if (i > idx) i--; }
|
|
}
|
|
}
|
|
|
|
bool ObjectPlacer::saveToFile(const std::string& path) const {
|
|
std::filesystem::create_directories(std::filesystem::path(path).parent_path());
|
|
std::ofstream f(path);
|
|
if (!f) return false;
|
|
f << "[\n";
|
|
for (size_t i = 0; i < objects_.size(); i++) {
|
|
const auto& o = objects_[i];
|
|
f << " {\"type\":" << static_cast<int>(o.type)
|
|
<< ",\"path\":\"" << o.path << "\""
|
|
<< ",\"pos\":[" << o.position.x << "," << o.position.y << "," << o.position.z << "]"
|
|
<< ",\"rot\":[" << o.rotation.x << "," << o.rotation.y << "," << o.rotation.z << "]"
|
|
<< ",\"scale\":" << o.scale
|
|
<< "}" << (i + 1 < objects_.size() ? "," : "") << "\n";
|
|
}
|
|
f << "]\n";
|
|
LOG_INFO("Objects saved: ", path, " (", objects_.size(), " objects)");
|
|
return true;
|
|
}
|
|
|
|
bool ObjectPlacer::loadFromFile(const std::string& path) {
|
|
std::ifstream f(path);
|
|
if (!f) return false;
|
|
std::string content((std::istreambuf_iterator<char>(f)), std::istreambuf_iterator<char>());
|
|
|
|
objects_.clear();
|
|
undoStack_.clear();
|
|
selectedIdx_ = -1;
|
|
|
|
size_t start = 0;
|
|
while ((start = content.find('{', start)) != std::string::npos) {
|
|
auto end = content.find('}', start);
|
|
if (end == std::string::npos) break;
|
|
std::string block = content.substr(start, end - start + 1);
|
|
|
|
PlacedObject obj;
|
|
// Parse type
|
|
auto tp = block.find("\"type\":");
|
|
if (tp != std::string::npos) obj.type = static_cast<PlaceableType>(std::stoi(block.substr(tp + 7)));
|
|
|
|
// Parse path
|
|
auto pp = block.find("\"path\":\"");
|
|
if (pp != std::string::npos) {
|
|
pp += 8;
|
|
auto pe = block.find('"', pp);
|
|
if (pe != std::string::npos) obj.path = block.substr(pp, pe - pp);
|
|
}
|
|
|
|
// Parse pos array
|
|
auto posP = block.find("\"pos\":[");
|
|
if (posP != std::string::npos) {
|
|
posP += 7;
|
|
obj.position.x = std::stof(block.substr(posP));
|
|
posP = block.find(',', posP) + 1;
|
|
obj.position.y = std::stof(block.substr(posP));
|
|
posP = block.find(',', posP) + 1;
|
|
obj.position.z = std::stof(block.substr(posP));
|
|
}
|
|
|
|
// Parse rot array
|
|
auto rotP = block.find("\"rot\":[");
|
|
if (rotP != std::string::npos) {
|
|
rotP += 7;
|
|
obj.rotation.x = std::stof(block.substr(rotP));
|
|
rotP = block.find(',', rotP) + 1;
|
|
obj.rotation.y = std::stof(block.substr(rotP));
|
|
rotP = block.find(',', rotP) + 1;
|
|
obj.rotation.z = std::stof(block.substr(rotP));
|
|
}
|
|
|
|
auto scP = block.find("\"scale\":");
|
|
if (scP != std::string::npos) obj.scale = std::stof(block.substr(scP + 8));
|
|
|
|
if (!obj.path.empty()) {
|
|
obj.uniqueId = nextUniqueId();
|
|
objects_.push_back(obj);
|
|
}
|
|
start = end + 1;
|
|
}
|
|
LOG_INFO("Objects loaded: ", path, " (", objects_.size(), " objects)");
|
|
return true;
|
|
}
|
|
|
|
void ObjectPlacer::syncToTerrain() {
|
|
if (!terrain_) return;
|
|
|
|
terrain_->doodadNames.clear();
|
|
terrain_->doodadPlacements.clear();
|
|
terrain_->wmoNames.clear();
|
|
terrain_->wmoPlacements.clear();
|
|
|
|
// Build name lists and placements
|
|
std::vector<std::string> m2Names, wmoNames;
|
|
|
|
for (const auto& obj : objects_) {
|
|
if (obj.type == PlaceableType::M2) {
|
|
// Find or add name
|
|
uint32_t nameId = 0;
|
|
for (uint32_t i = 0; i < m2Names.size(); i++) {
|
|
if (m2Names[i] == obj.path) { nameId = i; goto foundM2; }
|
|
}
|
|
nameId = static_cast<uint32_t>(m2Names.size());
|
|
m2Names.push_back(obj.path);
|
|
foundM2:
|
|
|
|
pipeline::ADTTerrain::DoodadPlacement dp{};
|
|
dp.nameId = nameId;
|
|
dp.uniqueId = obj.uniqueId;
|
|
dp.position[0] = obj.position.x;
|
|
dp.position[1] = obj.position.y;
|
|
dp.position[2] = obj.position.z;
|
|
dp.rotation[0] = obj.rotation.x;
|
|
dp.rotation[1] = obj.rotation.y;
|
|
dp.rotation[2] = obj.rotation.z;
|
|
dp.scale = static_cast<uint16_t>(obj.scale * 1024.0f);
|
|
dp.flags = 0;
|
|
terrain_->doodadPlacements.push_back(dp);
|
|
|
|
} else {
|
|
uint32_t nameId = 0;
|
|
for (uint32_t i = 0; i < wmoNames.size(); i++) {
|
|
if (wmoNames[i] == obj.path) { nameId = i; goto foundWMO; }
|
|
}
|
|
nameId = static_cast<uint32_t>(wmoNames.size());
|
|
wmoNames.push_back(obj.path);
|
|
foundWMO:
|
|
|
|
pipeline::ADTTerrain::WMOPlacement wp{};
|
|
wp.nameId = nameId;
|
|
wp.uniqueId = obj.uniqueId;
|
|
wp.position[0] = obj.position.x;
|
|
wp.position[1] = obj.position.y;
|
|
wp.position[2] = obj.position.z;
|
|
wp.rotation[0] = obj.rotation.x;
|
|
wp.rotation[1] = obj.rotation.y;
|
|
wp.rotation[2] = obj.rotation.z;
|
|
wp.flags = 0;
|
|
wp.doodadSet = 0;
|
|
terrain_->wmoPlacements.push_back(wp);
|
|
}
|
|
}
|
|
|
|
terrain_->doodadNames = std::move(m2Names);
|
|
terrain_->wmoNames = std::move(wmoNames);
|
|
}
|
|
|
|
} // namespace editor
|
|
} // namespace wowee
|