mirror of
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- Load radius: 4→3 (normal), 6→5 (taxi) - Terrain chunks per step: 16→8 - M2 models per step: 6→2 (removed idle boost) - WMO models per step: 2→1 (removed idle boost) - WMO doodads per step: 4→2 - All budgets now constant (no idle-vs-busy branching) |
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| .. | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| ui | ||