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46th procedural texture: zebra-print stripes — base horizontal stripes with a sinusoidal y-shift in x so they undulate organically rather than aligning to the row grid. Two-color (bg + stripe) for the iconic black-on-white animal- print effect. Each pixel computes y + amplitude*sin(2π*x/wavelength) then mods by the stripe period. Useful for animal-print fabric, savanna grass mats, tribal clothing, fur tiles. Defaults to 24-px period with 8-px amplitude on an 80-px wavelength wave. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||