mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-04-11 07:13:51 +00:00
Magic number elimination: - Create protocol_constants.hpp, warden_constants.hpp, render_constants.hpp, ui_constants.hpp - Replace ~55 magic numbers across game_handler, warden_handler, m2_renderer_render Reduce nesting depth: - Extract 5 parseEffect* methods from handleSpellLogExecute (max indent 52 → 16 cols) - Extract resolveSpellSchool/playSpellCastSound/playSpellImpactSound from 3× duplicate audio blocks in handleSpellGo - Flatten SMSG_INVENTORY_CHANGE_FAILURE with early-return guards - Extract drawScreenEdgeVignette() for 3 duplicate vignette blocks DRY extract patterns: - Replace 12 compound expansion checks with isPreWotlk() across movement_handler (9), chat_handler (1), social_handler (1) const to constexpr: - Promote 23+ static const arrays/scalars to static constexpr across 12 source files Error handling: - Convert PIN auth from exceptions to std::optional<PinProof> - Add [[nodiscard]] to 15+ initialize/parse methods - Wrap ~20 unchecked initialize() calls with LOG_WARNING/LOG_ERROR Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com>
138 lines
4.2 KiB
C++
138 lines
4.2 KiB
C++
#pragma once
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#include "auth/auth_opcodes.hpp"
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#include "network/packet.hpp"
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#include <string>
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#include <vector>
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#include <cstdint>
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#include <array>
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namespace wowee {
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namespace auth {
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// Client build and version information
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struct ClientInfo {
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uint8_t majorVersion = 3;
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uint8_t minorVersion = 3;
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uint8_t patchVersion = 5;
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uint16_t build = 12340; // 3.3.5a
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uint8_t protocolVersion = 8; // SRP auth protocol version
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std::string game = "WoW";
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std::string platform = "x86";
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std::string os = "Win";
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std::string locale = "enUS";
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uint32_t timezone = 0;
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};
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// LOGON_CHALLENGE packet builder
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class LogonChallengePacket {
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public:
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static network::Packet build(const std::string& account, const ClientInfo& info = ClientInfo());
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};
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// LOGON_CHALLENGE response data
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struct LogonChallengeResponse {
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AuthResult result;
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std::vector<uint8_t> B; // Server public ephemeral (32 bytes)
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std::vector<uint8_t> g; // Generator (variable, usually 1 byte)
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std::vector<uint8_t> N; // Prime modulus (variable, usually 256 bytes)
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std::vector<uint8_t> salt; // Salt (32 bytes)
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std::array<uint8_t, 16> checksumSalt{}; // aka "crc_salt"/integrity salt
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uint8_t securityFlags;
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// PIN extension (securityFlags & 0x01)
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uint32_t pinGridSeed = 0;
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std::array<uint8_t, 16> pinSalt{};
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// Authenticator extension (securityFlags & 0x04)
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uint8_t authenticatorRequired = 0;
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bool isSuccess() const { return result == AuthResult::SUCCESS; }
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};
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// LOGON_CHALLENGE response parser
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class LogonChallengeResponseParser {
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public:
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[[nodiscard]] static bool parse(network::Packet& packet, LogonChallengeResponse& response);
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};
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// LOGON_PROOF packet builder
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class LogonProofPacket {
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public:
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static network::Packet build(const std::vector<uint8_t>& A,
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const std::vector<uint8_t>& M1);
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// Legacy (protocol < 8): A(32) + M1(20) + crc(20) + number_of_keys(1). No securityFlags byte.
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static network::Packet buildLegacy(const std::vector<uint8_t>& A,
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const std::vector<uint8_t>& M1);
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static network::Packet buildLegacy(const std::vector<uint8_t>& A,
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const std::vector<uint8_t>& M1,
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const std::array<uint8_t, 20>* crcHash);
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static network::Packet build(const std::vector<uint8_t>& A,
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const std::vector<uint8_t>& M1,
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uint8_t securityFlags,
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const std::array<uint8_t, 20>* crcHash,
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const std::array<uint8_t, 16>* pinClientSalt,
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const std::array<uint8_t, 20>* pinHash);
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};
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// AUTHENTICATOR token packet builder (opcode 0x04 on many TrinityCore-derived servers)
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class AuthenticatorTokenPacket {
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public:
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static network::Packet build(const std::string& token);
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};
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// LOGON_PROOF response data
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struct LogonProofResponse {
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uint8_t status;
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std::vector<uint8_t> M2; // Server proof (20 bytes)
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bool isSuccess() const { return status == 0; }
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};
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// LOGON_PROOF response parser
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class LogonProofResponseParser {
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public:
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[[nodiscard]] static bool parse(network::Packet& packet, LogonProofResponse& response);
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};
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// Realm data structure
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struct Realm {
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uint8_t icon;
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uint8_t lock;
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uint8_t flags;
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std::string name;
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std::string address;
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float population;
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uint8_t characters;
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uint8_t timezone;
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uint8_t id;
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// Version info (conditional - only if flags & 0x04)
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uint8_t majorVersion = 0;
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uint8_t minorVersion = 0;
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uint8_t patchVersion = 0;
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uint16_t build = 0;
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bool hasVersionInfo() const { return (flags & 0x04) != 0; }
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};
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// REALM_LIST packet builder
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class RealmListPacket {
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public:
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static network::Packet build();
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};
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// REALM_LIST response data
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struct RealmListResponse {
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std::vector<Realm> realms;
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};
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// REALM_LIST response parser
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class RealmListResponseParser {
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public:
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// protocolVersion: 3 = vanilla (uint8 realmCount, uint32 icon), 8 = WotLK (uint16 realmCount, uint8 icon)
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[[nodiscard]] static bool parse(network::Packet& packet, RealmListResponse& response, uint8_t protocolVersion = 8);
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};
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} // namespace auth
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} // namespace wowee
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