Kelsidavis-WoWee/include/auth/pin_auth.hpp
Pavel Okhlopkov 97106bd6ae fix(render): code quality cleanup
Magic number elimination:
- Create protocol_constants.hpp, warden_constants.hpp,
  render_constants.hpp, ui_constants.hpp
- Replace ~55 magic numbers across game_handler, warden_handler,
  m2_renderer_render

Reduce nesting depth:
- Extract 5 parseEffect* methods from handleSpellLogExecute
  (max indent 52 → 16 cols)
- Extract resolveSpellSchool/playSpellCastSound/playSpellImpactSound
  from 3× duplicate audio blocks in handleSpellGo
- Flatten SMSG_INVENTORY_CHANGE_FAILURE with early-return guards
- Extract drawScreenEdgeVignette() for 3 duplicate vignette blocks

DRY extract patterns:
- Replace 12 compound expansion checks with isPreWotlk() across
  movement_handler (9), chat_handler (1), social_handler (1)

const to constexpr:
- Promote 23+ static const arrays/scalars to static constexpr across
  12 source files

Error handling:
- Convert PIN auth from exceptions to std::optional<PinProof>
- Add [[nodiscard]] to 15+ initialize/parse methods
- Wrap ~20 unchecked initialize() calls with LOG_WARNING/LOG_ERROR

Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com>
2026-04-06 22:43:13 +03:00

31 lines
936 B
C++

#pragma once
#include <array>
#include <cstdint>
#include <optional>
#include <string>
namespace wowee {
namespace auth {
struct PinProof {
std::array<uint8_t, 16> clientSalt{};
std::array<uint8_t, 20> hash{};
};
// Implements the "PIN" security extension used in the WoW auth protocol (securityFlags & 0x01).
// Algorithm based on documented client behavior:
// - Remap digits using pinGridSeed (a permutation of 0..9)
// - Convert user-entered PIN digits into randomized indices in that permutation
// - Compute: pin_hash = SHA1(client_salt || SHA1(server_salt || randomized_pin_ascii))
//
// PIN must be 4-10 ASCII digits.
// Returns std::nullopt on invalid input (bad length, non-digit chars, or grid corruption).
[[nodiscard]] std::optional<PinProof> computePinProof(
const std::string& pinDigits,
uint32_t pinGridSeed,
const std::array<uint8_t, 16>& serverSalt);
} // namespace auth
} // namespace wowee