Kelsidavis-WoWee/src
Kelsi 9093975bdd feat(pipeline): add WIT (Wowee Item Template) format
Novel open replacement for Blizzard's Item.dbc +
ItemDisplayInfo.dbc + the SQL item_template tables that
AzerothCore-style servers store item definitions in. The
12th open format added to the editor.

A WIT file holds the catalog of all items in a content
pack: weapons, armor, consumables, quest items, trade
goods. Each entry pairs gameplay metadata (stats, level
reqs, flags, weapon damage / speed) with display metadata
(displayId for icon / model, quality color), so the
runtime can render inventory tooltips and equip slots
from a single load.

Format:
  • magic "WITM", version 1, little-endian
  • per item: itemId / displayId / quality / itemClass /
    itemSubClass / inventoryType / flags / requiredLevel /
    itemLevel / sellPrice / buyPrice / maxStack / durability
    / damageMin / damageMax / attackSpeedMs /
    statCount + stats[] / name / description

Enums:
  • Quality:       Poor..Heirloom (8 levels)
  • Class:         Consumable, Weapon, Armor, Quest, ... (13)
  • InventoryType: Head..Cloak..Weapon2H (18 slots)
  • Flags:        Unique, BoP, BoE, QuestItem, Conjured, ...
  • StatType:     Stamina, Strength, Intellect, Defense, ...

API: WoweeItemLoader::save / load / exists / findById;
presets makeStarter (4-item demo), makeWeapons (5 items
common -> legendary), makeArmor (6-piece mail set with
BoE flag).

CLI added (5 flags, 480 documented total now):
  --gen-items / --gen-items-weapons / --gen-items-armor
  --info-wit / --validate-wit

Validator catches: itemId=0, duplicate itemIds, weapons
with 0 damage or attackSpeed, weapons with non-weapon
slot, equippables with durability=0 or maxStack>1, sell
price >= buy price (vendor would lose money), out-of-range
quality.

All 3 presets save / load / re-validate clean. Info-table
output includes a gold/silver/copper price formatter for
hand-readability.
2026-05-09 15:04:48 -07:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio memory, threading, network hardening 2026-04-06 21:19:37 +03:00
auth fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
core fix: resolve all GitHub CodeQL security/quality alerts 2026-05-05 22:49:21 -07:00
game fix(movement): reject server teleports to corrupted near-origin positions 2026-04-24 17:48:49 -07:00
math refactor: extract spline math, consolidate packet parsing, decompose TransportManager 2026-04-11 08:30:28 +03:00
network fix(render): code quality cleanup 2026-04-06 22:43:13 +03:00
pipeline feat(pipeline): add WIT (Wowee Item Template) format 2026-05-09 15:04:48 -07:00
rendering feat(runtime): pick up WHM/WOT/WOC sidecars from asset tree 2026-05-06 10:48:40 -07:00
ui fix(vulkan): re-allocate megaBoneSet_ after descriptor pool reset and fix PlayerFrame ImGui crash 2026-04-15 13:22:30 -07:00
main.cpp feat(rendering): GPU architecture + visual quality fixes 2026-04-04 13:43:16 +03:00