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84th procedural texture: 6-fold symmetric snowflake stamp tiled per cell. Built by computing polar (r, theta) from the cell center and folding theta into a [0, pi/6] wedge, so a single arm-shape definition replicates 12 times via mirror + 60-degree rotation. Each arm is a thin sliver (sin-based perpendicular distance test) thickened at two perpendicular knobs at r = 0.40 and 0.70 of the cell-half radius — the knobs provide the classic "branched ice crystal" silhouette without needing a separate per-arm subdivision pass. A small filled center dot anchors the motif at small cell sizes where the knobs vanish. Useful for: arctic / winter zones, frost spell effects, frost-mage themed gear icons, holiday-event decoration, crystal-shrine backdrops, snowstorm overlays. Distinct from --gen-texture-snow (random tiny dots, not a patterned crystal) and --gen-texture-frost (spider-web crackle, not radial). The first 6-fold-symmetric texture in the catalogue. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||