..
character.hpp
Add body type selection for nonbinary characters and reduce preview rotation sensitivity
2026-02-09 17:56:04 -08:00
chat_handler.hpp
refactor(game): split GameHandler into domain handlers
2026-03-28 09:42:37 +03:00
combat_handler.hpp
fix: env damage alias overwrote handler that preserved damage type
2026-03-29 18:20:51 -07:00
entity.hpp
perf: entity/skill/DBC/warden maps to unordered_map; fix 3x contacts scan
2026-03-27 18:28:36 -07:00
entity_controller.hpp
refactor: extract markPlayerDead to deduplicate death/corpse caching
2026-03-29 17:59:44 -07:00
expansion_profile.hpp
Unify asset system: one asset set, always high-res
2026-02-15 04:18:34 -08:00
game_handler.hpp
fix: RX silence 15s warning fired ~30 times per window
2026-03-29 18:46:25 -07:00
game_utils.hpp
refactor: consolidate buildItemLink into game_utils.hpp
2026-03-29 17:57:05 -07:00
group_defines.hpp
Handle SMSG_PARTY_MEMBER_STATS to show group health out of visual range
2026-02-26 10:25:55 -08:00
handler_types.hpp
refactor(game): split GameHandler into domain handlers
2026-03-28 09:42:37 +03:00
inventory.hpp
feat: server-synced bag sort, fix world map continent bounds, update docs
2026-03-24 09:24:09 -07:00
inventory_handler.hpp
refactor: extract buildItemDef from 4 copy-pasted blocks in rebuildOnlineInventory
2026-03-29 19:16:36 -07:00
movement_handler.hpp
refactor: extract buildForceAck from 5 duplicated force-ACK blocks
2026-03-29 19:08:42 -07:00
opcode_aliases_generated.inc
refactor: derive turtle opcodes from classic
2026-03-15 02:55:05 -07:00
opcode_enum_generated.inc
Opcode registry: move to generated canonical+alias pipeline
2026-02-20 03:02:31 -08:00
opcode_names_generated.inc
Opcode registry: move to generated canonical+alias pipeline
2026-02-20 03:02:31 -08:00
opcode_table.hpp
refactor: derive turtle opcodes from classic
2026-03-15 02:55:05 -07:00
opcodes.hpp
Add multi-expansion support with data-driven protocol layer
2026-02-12 22:56:36 -08:00
packet_parsers.hpp
fix: mail money uint64, other-player cape textures, zone toast dedup, TCP_NODELAY
2026-03-27 17:20:31 -07:00
player.hpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
quest_handler.hpp
fix: gossip banker sent CMSG_BANKER_ACTIVATE twice; deduplicate quest icons
2026-03-29 18:53:30 -07:00
social_handler.hpp
fix: delegate all 113 stale GameHandler getters to domain handlers
2026-03-28 12:18:14 -07:00
spell_defines.hpp
feat: world-space floating combat text above entities
2026-03-18 09:54:52 -07:00
spell_handler.hpp
fix: static lastSpellCount shared across SpellHandler instances
2026-03-29 19:08:58 -07:00
transport_manager.hpp
fix: transport elapsed time lost millisecond precision after ~4.5 hours
2026-03-29 20:14:45 -07:00
update_field_table.hpp
feat: track shapeshift form and fire UPDATE_SHAPESHIFT_FORM events
2026-03-22 22:12:17 -07:00
warden_crypto.hpp
Fix Warden module loading pipeline and HASH_REQUEST response
2026-02-14 19:20:32 -08:00
warden_emulator.hpp
perf: entity/skill/DBC/warden maps to unordered_map; fix 3x contacts scan
2026-03-27 18:28:36 -07:00
warden_handler.hpp
refactor(game): split GameHandler into domain handlers
2026-03-28 09:42:37 +03:00
warden_memory.hpp
fix: correct sync Warden MODULE check returning 0x01 instead of 0x00
2026-03-17 07:19:37 -07:00
warden_module.hpp
feat: wire Warden funcList_ dispatchers and implement PacketHandler call
2026-03-17 21:29:09 -07:00
world.hpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
world_packets.hpp
perf: eliminate per-frame heap allocs in M2 renderer; UI polish and report
2026-03-27 18:21:47 -07:00
zone_manager.hpp
Enrich zone music from AreaTable/ZoneMusic/SoundEntries DBC chain
2026-03-09 16:04:52 -07:00