Kelsidavis-WoWee/assets
Kelsi faf1d70c34 fix(rendering): reduce terrain chunk edge seams (#56)
Two sources of visible chunk-boundary squares:

1. Derivative-based bump mapping (bumpStrength=9) used dFdx/dFdy which
   are invalid across draw-call boundaries, producing strong normal
   discontinuities at every chunk edge.  Fade bump to zero near chunk
   edges using LayerUV as the chunk-space distance metric.

2. sampleAlpha used an abrupt step() to switch between point-sampled
   and 4-tap-blurred alpha, creating a visible ring 2 texels from each
   chunk edge.  Replace with smoothstep transition and a 5-tap average
   that includes the center sample.
2026-04-06 18:18:14 -07:00
..
Original Music Add tavern music tracks 2026-02-25 09:29:42 -08:00
shaders fix(rendering): reduce terrain chunk edge seams (#56) 2026-04-06 18:18:14 -07:00
sql Load single-player NPC spawns from local AzerothCore SQL assets 2026-02-04 23:18:50 -08:00
textures docs: fix stale references across 10 documentation files 2026-03-30 18:33:21 -07:00
krayonload.png Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
krayonsignin.png Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
Wowee.ico Add assets 2026-02-11 15:07:43 -08:00
Wowee.png Add assets 2026-02-11 15:07:43 -08:00