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Open replacement for Blizzard's CreatureDifficulty.dbc. Maps a
base creature entry to its difficulty variants:
Normal-10 / Normal-25 / Heroic-10 / Heroic-25 in WotLK raid
format. Each variant is itself a separate WCRT creature entry
with its own stats, abilities, and loot.
When a 25-man party engages an instance, the engine looks up the
encounter base creature's difficultyId, reads the normal25Id
field, and spawns that variant instead. This is how Lord
Marrowgar in 25-Heroic ICC has 30M HP and hits for 80k while the
same encounter in 10-Normal has 5M HP and hits for 25k — same
spawn point, different WCRT entries.
5-man dungeons typically use only normal10Id + heroic10Id (the
25-man fields stay 0 — engine falls through to the 10-man
variant when 25-man is queried). World bosses don't scale at
all (all 4 variant fields stay 0, engine falls back to the base
entry).
Cross-references back to WCRT — every non-zero variant id field
points at a WCRT.creatureId entry; the base creature itself
lives in WCRT too.
Three preset emitters: --gen-cdf (4 example bosses with full
4-variant routing), --gen-cdf-wotlk-raid (4 ICC-style raid
bosses Marrowgar/Deathwhisper/Saurfang/LK with all 4 difficulty
variants), --gen-cdf-fiveman (4 5-man dungeon bosses with only
Normal+Heroic 10-man set). resolveVariant(id, mode) is the
engine helper.
Validation enforces id+name+baseCreatureId presence,
spawnGroupKind 0..5, no duplicate ids; warns on:
- WorldBoss kind with non-zero variant ids (world bosses don't scale)
- duplicate baseCreatureId across routes (only first honored)
- all-self-reference non-WorldBoss (creature doesn't actually scale)
- Boss with n25 but not n10 (raid sequencing typo — n10 always
comes with n25)
Wired through the cross-format table; WCDF appears automatically
in all 11 cross-format utilities. Format count 74 -> 75; CLI flag
count 936 -> 941.
273 lines
9.3 KiB
C++
273 lines
9.3 KiB
C++
#include "pipeline/wowee_creature_difficulties.hpp"
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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namespace wowee {
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namespace pipeline {
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namespace {
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constexpr char kMagic[4] = {'W', 'C', 'D', 'F'};
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constexpr uint32_t kVersion = 1;
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template <typename T>
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void writePOD(std::ofstream& os, const T& v) {
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os.write(reinterpret_cast<const char*>(&v), sizeof(T));
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}
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template <typename T>
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bool readPOD(std::ifstream& is, T& v) {
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is.read(reinterpret_cast<char*>(&v), sizeof(T));
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return is.gcount() == static_cast<std::streamsize>(sizeof(T));
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}
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void writeStr(std::ofstream& os, const std::string& s) {
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uint32_t n = static_cast<uint32_t>(s.size());
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writePOD(os, n);
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if (n > 0) os.write(s.data(), n);
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}
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bool readStr(std::ifstream& is, std::string& s) {
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uint32_t n = 0;
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if (!readPOD(is, n)) return false;
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if (n > (1u << 20)) return false;
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s.resize(n);
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if (n > 0) {
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is.read(s.data(), n);
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if (is.gcount() != static_cast<std::streamsize>(n)) {
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s.clear();
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return false;
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}
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}
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return true;
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}
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std::string normalizePath(std::string base) {
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if (base.size() < 5 || base.substr(base.size() - 5) != ".wcdf") {
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base += ".wcdf";
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}
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return base;
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}
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uint32_t packRgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xFF) {
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return (static_cast<uint32_t>(a) << 24) |
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(static_cast<uint32_t>(b) << 16) |
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(static_cast<uint32_t>(g) << 8) |
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static_cast<uint32_t>(r);
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}
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} // namespace
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const WoweeCreatureDifficulty::Entry*
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WoweeCreatureDifficulty::findById(uint32_t difficultyId) const {
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for (const auto& e : entries)
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if (e.difficultyId == difficultyId) return &e;
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return nullptr;
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}
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const WoweeCreatureDifficulty::Entry*
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WoweeCreatureDifficulty::findByBaseCreature(
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uint32_t baseCreatureId) const {
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for (const auto& e : entries)
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if (e.baseCreatureId == baseCreatureId) return &e;
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return nullptr;
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}
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uint32_t WoweeCreatureDifficulty::resolveVariant(
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uint32_t difficultyId, uint8_t mode) const {
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const Entry* e = findById(difficultyId);
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if (!e) return 0;
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switch (mode) {
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case 0: return e->normal10Id;
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case 1: return e->normal25Id;
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case 2: return e->heroic10Id;
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case 3: return e->heroic25Id;
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default: return 0;
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}
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}
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const char* WoweeCreatureDifficulty::spawnGroupKindName(uint8_t k) {
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switch (k) {
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case Boss: return "boss";
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case MiniBoss: return "mini-boss";
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case RareElite: return "rare-elite";
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case Trash: return "trash";
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case Add: return "add";
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case WorldBoss: return "world-boss";
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default: return "unknown";
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}
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}
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bool WoweeCreatureDifficultyLoader::save(
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const WoweeCreatureDifficulty& cat,
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const std::string& basePath) {
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std::ofstream os(normalizePath(basePath), std::ios::binary);
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if (!os) return false;
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os.write(kMagic, 4);
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writePOD(os, kVersion);
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writeStr(os, cat.name);
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uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
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writePOD(os, entryCount);
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for (const auto& e : cat.entries) {
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writePOD(os, e.difficultyId);
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writeStr(os, e.name);
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writeStr(os, e.description);
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writePOD(os, e.baseCreatureId);
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writePOD(os, e.normal10Id);
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writePOD(os, e.normal25Id);
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writePOD(os, e.heroic10Id);
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writePOD(os, e.heroic25Id);
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writePOD(os, e.spawnGroupKind);
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writePOD(os, e.pad0);
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writePOD(os, e.pad1);
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writePOD(os, e.pad2);
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writePOD(os, e.iconColorRGBA);
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}
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return os.good();
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}
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WoweeCreatureDifficulty WoweeCreatureDifficultyLoader::load(
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const std::string& basePath) {
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WoweeCreatureDifficulty out;
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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if (!is) return out;
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char magic[4];
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is.read(magic, 4);
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if (std::memcmp(magic, kMagic, 4) != 0) return out;
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uint32_t version = 0;
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if (!readPOD(is, version) || version != kVersion) return out;
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if (!readStr(is, out.name)) return out;
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uint32_t entryCount = 0;
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if (!readPOD(is, entryCount)) return out;
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if (entryCount > (1u << 20)) return out;
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out.entries.resize(entryCount);
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for (auto& e : out.entries) {
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if (!readPOD(is, e.difficultyId)) {
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out.entries.clear(); return out;
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}
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if (!readStr(is, e.name) || !readStr(is, e.description)) {
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out.entries.clear(); return out;
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}
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if (!readPOD(is, e.baseCreatureId) ||
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!readPOD(is, e.normal10Id) ||
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!readPOD(is, e.normal25Id) ||
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!readPOD(is, e.heroic10Id) ||
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!readPOD(is, e.heroic25Id) ||
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!readPOD(is, e.spawnGroupKind) ||
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!readPOD(is, e.pad0) ||
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!readPOD(is, e.pad1) ||
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!readPOD(is, e.pad2) ||
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!readPOD(is, e.iconColorRGBA)) {
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out.entries.clear(); return out;
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}
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}
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return out;
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}
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bool WoweeCreatureDifficultyLoader::exists(
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const std::string& basePath) {
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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return is.good();
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}
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WoweeCreatureDifficulty WoweeCreatureDifficultyLoader::makeStarter(
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const std::string& catalogName) {
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using D = WoweeCreatureDifficulty;
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WoweeCreatureDifficulty c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, uint32_t base,
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uint32_t n10, uint32_t n25, uint32_t h10,
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uint32_t h25, uint8_t kind,
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uint8_t r, uint8_t g, uint8_t b,
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const char* desc) {
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D::Entry e;
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e.difficultyId = id; e.name = name; e.description = desc;
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e.baseCreatureId = base;
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e.normal10Id = n10; e.normal25Id = n25;
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e.heroic10Id = h10; e.heroic25Id = h25;
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e.spawnGroupKind = kind;
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e.iconColorRGBA = packRgba(r, g, b);
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c.entries.push_back(e);
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};
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// 4 example bosses with the full 4-variant route.
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add(1, "ExampleBoss1", 8000, 8001, 8002, 8003, 8004,
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D::Boss, 240, 100, 100,
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"Encounter boss with all 4 difficulty variants set.");
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add(2, "ExampleBoss2", 8010, 8011, 8012, 8013, 8014,
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D::Boss, 240, 100, 100,
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"Encounter boss with all 4 difficulty variants set.");
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add(3, "ExampleSub", 8100, 8101, 8102, 8103, 8104,
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D::MiniBoss, 240, 180, 100,
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"Mini-boss with all 4 difficulty variants set.");
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add(4, "ExampleAdd", 8200, 8201, 8202, 8203, 8204,
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D::Add, 150, 150, 240,
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"Boss add with all 4 difficulty variants set.");
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return c;
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}
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WoweeCreatureDifficulty WoweeCreatureDifficultyLoader::makeWotlkRaid(
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const std::string& catalogName) {
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using D = WoweeCreatureDifficulty;
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WoweeCreatureDifficulty c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, uint32_t base,
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uint32_t n10, uint32_t n25, uint32_t h10,
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uint32_t h25, const char* desc) {
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D::Entry e;
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e.difficultyId = id; e.name = name; e.description = desc;
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e.baseCreatureId = base;
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e.normal10Id = n10; e.normal25Id = n25;
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e.heroic10Id = h10; e.heroic25Id = h25;
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e.spawnGroupKind = D::Boss;
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e.iconColorRGBA = packRgba(220, 80, 100); // raid red
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c.entries.push_back(e);
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};
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// Icecrown Citadel boss IDs (illustrative — real
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// numbers from AzerothCore's creature_template).
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add(100, "LordMarrowgar", 36612, 36612, 39120, 39121, 39122,
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"First ICC boss — 5 bone spike phases at 4 difficulties.");
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add(101, "LadyDeathwhisper", 36855, 36855, 38421, 38422, 38423,
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"Second ICC boss — 2-phase mind control encounter.");
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add(102, "DeathbringerSaurfang", 37813, 37813, 38762, 38763, 38764,
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"Plagueworks gatekeeper — Mark of the Fallen Champion.");
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add(103, "TheLichKing", 36597, 36597, 39166, 39167, 39168,
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"ICC final boss — Frostmourne defile encounter.");
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return c;
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}
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WoweeCreatureDifficulty WoweeCreatureDifficultyLoader::makeFiveMan(
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const std::string& catalogName) {
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using D = WoweeCreatureDifficulty;
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WoweeCreatureDifficulty c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, uint32_t base,
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uint32_t n10, uint32_t h10, const char* desc) {
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D::Entry e;
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e.difficultyId = id; e.name = name; e.description = desc;
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e.baseCreatureId = base;
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e.normal10Id = n10;
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// 25-man fields stay 0 — 5-man dungeons don't have
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// 25-man variants. The engine falls back to n10
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// when a 25-man variant is queried (resolveVariant
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// returns 0, caller substitutes baseCreatureId).
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e.heroic10Id = h10;
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e.spawnGroupKind = D::Boss;
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e.iconColorRGBA = packRgba(180, 200, 100); // dungeon green
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c.entries.push_back(e);
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};
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// 5-man dungeon bosses — only Normal + Heroic variants.
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add(200, "DungeonBoss1", 31000, 31000, 31100,
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"5-man dungeon boss — Normal + Heroic only, no 25-man.");
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add(201, "DungeonBoss2", 31010, 31010, 31110,
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"5-man dungeon boss — Normal + Heroic only, no 25-man.");
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add(202, "DungeonBoss3", 31020, 31020, 31120,
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"5-man dungeon boss — Normal + Heroic only, no 25-man.");
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add(203, "DungeonFinal", 31030, 31030, 31130,
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"5-man dungeon final boss — Normal + Heroic only.");
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return c;
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}
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} // namespace pipeline
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} // namespace wowee
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