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Created specific idle sound pool using only horse snorts and whinnies. Re-enabled idle sounds with much longer interval (20-40 seconds). Changes: - Added horseIdleSounds_ pool: mHorseStand3A (snort) + mHorseAggroA (whinny) - Updated playIdleSound() to use dedicated pool instead of mixed breath sounds - Increased idle sound interval from 8-15s to 20-40s (less frequent) - Removed flying mount idle sounds (too aggressive) - Increased volume slightly (0.35x) for better audibility |
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| .. | ||
| activity_sound_manager.hpp | ||
| ambient_sound_manager.hpp | ||
| audio_engine.hpp | ||
| combat_sound_manager.hpp | ||
| footstep_manager.hpp | ||
| mount_sound_manager.hpp | ||
| movement_sound_manager.hpp | ||
| music_manager.hpp | ||
| npc_voice_manager.hpp | ||
| spell_sound_manager.hpp | ||
| ui_sound_manager.hpp | ||