Kelsidavis-WoWee/tools/editor/cli_dispatch.cpp
Kelsi ff4159c369 feat(pipeline): add WSEA (Wowee Seasonal Event) format
Novel open replacement for Blizzard's GameEvents.dbc + the
AzerothCore-style game_event / game_event_creature /
game_event_gameobject SQL tables. The 31st open format
added to the editor.

Calendar-based content: holidays (Hallow's End, Winter's
Veil), recurring promotional events (Children's Week,
Lunar Festival, Brewfest), one-time anniversaries, and
XP-bonus weekends. Each event has a start date, duration,
optional recurrence (yearly / monthly / weekly), faction
restriction, optional XP bonus, and a reward currency
cross-reference into WTKN.

Cross-references with previously-added formats:
  WSEA.entry.tokenIdReward -> WTKN.entry.tokenId
                              (the seasonal currency the
                               event hands out — Tricky
                               Treats during Hallow's End,
                               Brewfest Tokens during
                               Brewfest, etc.)

The yearly preset's tokenIdReward values (200/201/202/203)
deliberately match WTKN.makeSeasonal's seasonal token ids
so the demo content stack already wires together: WSEA
yearly events grant WTKN tokens that vendors can charge in
via WTRN.item.extendedCost.

Format:
  • magic "WSEA", version 1, little-endian
  • per event: eventId / name / description / iconPath /
    announceMessage / startDate (Unix epoch seconds) /
    duration_seconds / recurrenceDays (0=one-shot, 365=yearly) /
    holidayKind / factionGroup / bonusXpPercent / tokenIdReward

Enums:
  • HolidayKind (7): Combat / Collection / Racial /
                     Anniversary / Fishing / Cosmetic /
                     WorldEvent
  • FactionGroup (3): Both / Alliance / Horde

API: WoweeEventLoader::save / load / exists / findById.

Three preset emitters showcase typical event shapes:
  • makeStarter       — 3 events covering Combat /
                         Fishing / Anniversary kinds
  • makeYearly        — 4 yearly holidays with full WTKN
                         cross-refs (Hallow's End / Brewfest /
                         Lunar Festival / Winter's Veil)
  • makeBonusWeekends — 3 monthly Fri-Sun bonus tiers
                         (50% / 100% / 200% RAF-style)

CLI added (5 flags, 614 documented total now):
  --gen-events / --gen-events-yearly / --gen-events-weekends
  --info-wsea / --validate-wsea

Validator catches: eventId=0 + duplicates, empty name,
unknown holidayKind / factionGroup, duration_seconds=0
(event never runs), duration > recurrence period (events
would overlap themselves on next iteration), bonusXpPercent
> 200 (very high — verify intentional).
2026-05-09 17:14:46 -07:00

200 lines
5.1 KiB
C++

#include "cli_dispatch.hpp"
#include "cli_gen_audio.hpp"
#include "cli_zone_packs.hpp"
#include "cli_audits.hpp"
#include "cli_readmes.hpp"
#include "cli_zone_inventory.hpp"
#include "cli_project_inventory.hpp"
#include "cli_gen_texture.hpp"
#include "cli_gen_mesh.hpp"
#include "cli_mesh_io.hpp"
#include "cli_mesh_edit.hpp"
#include "cli_wom_info.hpp"
#include "cli_format_validate.hpp"
#include "cli_convert.hpp"
#include "cli_format_info.hpp"
#include "cli_pack.hpp"
#include "cli_content_info.hpp"
#include "cli_zone_info.hpp"
#include "cli_data_tree.hpp"
#include "cli_diff.hpp"
#include "cli_spawn_audit.hpp"
#include "cli_items.hpp"
#include "cli_extract_info.hpp"
#include "cli_export.hpp"
#include "cli_bake.hpp"
#include "cli_migrate.hpp"
#include "cli_validate_interop.hpp"
#include "cli_glb_inspect.hpp"
#include "cli_wom_io.hpp"
#include "cli_world_io.hpp"
#include "cli_info_tree.hpp"
#include "cli_info_bytes.hpp"
#include "cli_info_extents.hpp"
#include "cli_info_water.hpp"
#include "cli_info_density.hpp"
#include "cli_info_audio.hpp"
#include "cli_world_info.hpp"
#include "cli_world_map.hpp"
#include "cli_sound_catalog.hpp"
#include "cli_spawns_catalog.hpp"
#include "cli_items_catalog.hpp"
#include "cli_loot_catalog.hpp"
#include "cli_creatures_catalog.hpp"
#include "cli_quests_catalog.hpp"
#include "cli_objects_catalog.hpp"
#include "cli_factions_catalog.hpp"
#include "cli_locks_catalog.hpp"
#include "cli_skills_catalog.hpp"
#include "cli_spells_catalog.hpp"
#include "cli_achievements_catalog.hpp"
#include "cli_trainers_catalog.hpp"
#include "cli_gossip_catalog.hpp"
#include "cli_taxi_catalog.hpp"
#include "cli_talents_catalog.hpp"
#include "cli_maps_catalog.hpp"
#include "cli_chars_catalog.hpp"
#include "cli_tokens_catalog.hpp"
#include "cli_triggers_catalog.hpp"
#include "cli_titles_catalog.hpp"
#include "cli_events_catalog.hpp"
#include "cli_quest_objective.hpp"
#include "cli_quest_reward.hpp"
#include "cli_clone.hpp"
#include "cli_remove.hpp"
#include "cli_add.hpp"
#include "cli_random.hpp"
#include "cli_items_export.hpp"
#include "cli_items_mutate.hpp"
#include "cli_zone_create.hpp"
#include "cli_tiles.hpp"
#include "cli_zone_mgmt.hpp"
#include "cli_strip.hpp"
#include "cli_repair.hpp"
#include "cli_makefile.hpp"
#include "cli_zone_list.hpp"
#include "cli_tilemap.hpp"
#include "cli_deps.hpp"
#include "cli_for_each.hpp"
#include "cli_check.hpp"
#include "cli_introspect.hpp"
#include "cli_texture_helpers.hpp"
#include "cli_mesh_info.hpp"
#include "cli_zone_data.hpp"
#include "cli_project_actions.hpp"
#include "cli_zone_export.hpp"
namespace wowee {
namespace editor {
namespace cli {
namespace {
// Each handler family takes (int& i, int argc, char** argv,
// int& outRc) and returns true if it claimed the flag. The
// table is walked in order until one returns true. Order
// rarely matters — flags are exact-string-matched, so two
// families can't both claim the same flag — but families with
// shorter/cheaper checks still come first by convention.
using DispatchFn = bool (*)(int&, int, char**, int&);
constexpr DispatchFn kDispatchTable[] = {
handleGenAudio,
handleZonePacks,
handleAudits,
handleReadmes,
handleZoneInventory,
handleProjectInventory,
handleGenTexture,
handleGenMesh,
handleMeshIO,
handleMeshEdit,
handleWomInfo,
handleFormatValidate,
handleConvert,
handleFormatInfo,
handlePack,
handleContentInfo,
handleZoneInfo,
handleDataTree,
handleDiff,
handleSpawnAudit,
handleItems,
handleExtractInfo,
handleExport,
handleBake,
handleMigrate,
handleValidateInterop,
handleGlbInspect,
handleWomIo,
handleWorldIo,
handleInfoTree,
handleInfoBytes,
handleInfoExtents,
handleInfoWater,
handleInfoDensity,
handleInfoAudio,
handleWorldInfo,
handleWorldMap,
handleSoundCatalog,
handleSpawnsCatalog,
handleItemsCatalog,
handleLootCatalog,
handleCreaturesCatalog,
handleQuestsCatalog,
handleObjectsCatalog,
handleFactionsCatalog,
handleLocksCatalog,
handleSkillsCatalog,
handleSpellsCatalog,
handleAchievementsCatalog,
handleTrainersCatalog,
handleGossipCatalog,
handleTaxiCatalog,
handleTalentsCatalog,
handleMapsCatalog,
handleCharsCatalog,
handleTokensCatalog,
handleTriggersCatalog,
handleTitlesCatalog,
handleEventsCatalog,
handleQuestObjective,
handleQuestReward,
handleClone,
handleRemove,
handleAdd,
handleRandom,
handleItemsExport,
handleItemsMutate,
handleZoneCreate,
handleTiles,
handleZoneMgmt,
handleStrip,
handleRepair,
handleMakefile,
handleZoneList,
handleTilemap,
handleDeps,
handleForEach,
handleCheck,
handleIntrospect,
handleTextureHelpers,
handleMeshInfo,
handleZoneData,
handleProjectActions,
handleZoneExport,
};
} // namespace
bool tryDispatchAll(int& i, int argc, char** argv, int& outRc) {
for (DispatchFn fn : kDispatchTable) {
if (fn(i, argc, argv, outRc)) return true;
}
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee