mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-22 23:30:14 +00:00
- Normal map CPU work (luminance→blur→Sobel) moved to background threads, main thread only does GPU upload (~1-2ms vs 15-22ms per texture) - Load screen warmup now waits until ALL spawn/equipment/gameobject queues are drained before transitioning (prevents naked character, NPC pop-in) - Exit condition: min 2s + 5 consecutive empty iterations, hard cap 15s - Equipment queue processes 8 items per warmup iteration instead of 1 - Added LoadingScreen::renderOverlay() for future world-behind-loading use |
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