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Fire UI_ERROR_MESSAGE from addUIError() so Lua addons can react to error messages like "Not enough mana" or "Target is too far away". Previously only the C++ overlay callback was notified. Also add addUIInfoMessage() helper for informational system messages. Fire QUEST_REMOVED and QUEST_LOG_UPDATE when quests are removed from the quest log — both via server-driven removal (SMSG_QUEST_UPDATE_FAILED etc.) and player-initiated abandon (CMSG_QUESTLOG_REMOVE_QUEST). Quest tracking addons like Questie register for these events to update their map markers and objective displays. |
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| .. | ||
| character.cpp | ||
| entity.cpp | ||
| expansion_profile.cpp | ||
| game_handler.cpp | ||
| inventory.cpp | ||
| opcode_table.cpp | ||
| opcodes.cpp | ||
| packet_parsers_classic.cpp | ||
| packet_parsers_tbc.cpp | ||
| player.cpp | ||
| transport_manager.cpp | ||
| update_field_table.cpp | ||
| warden_crypto.cpp | ||
| warden_emulator.cpp | ||
| warden_memory.cpp | ||
| warden_module.cpp | ||
| world.cpp | ||
| world_packets.cpp | ||
| zone_manager.cpp | ||