Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
parent
a9be52c41a
commit
087b7e7abf
1373 changed files with 19449 additions and 19903 deletions
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@ -4,7 +4,7 @@
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TLSStoragePS3* TLSStoragePS3::m_pInstance = nullptr;
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TLSStoragePS3* TLSStoragePS3::m_pInstance = NULL;
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BOOL TLSStoragePS3::m_activeList[sc_maxSlots];
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__thread LPVOID TLSStoragePS3::m_values[sc_maxSlots];
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@ -16,7 +16,7 @@ TLSStoragePS3::TLSStoragePS3()
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for(int i=0;i<sc_maxSlots; i++)
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{
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m_activeList[i] = false;
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m_values[i] = nullptr;
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m_values[i] = NULL;
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}
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}
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@ -37,7 +37,7 @@ int TLSStoragePS3::Alloc()
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if(m_activeList[i] == false)
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{
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m_activeList[i] = true;
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m_values[i] = nullptr;
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m_values[i] = NULL;
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return i;
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}
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}
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@ -51,7 +51,7 @@ BOOL TLSStoragePS3::Free( DWORD _index )
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return false; // not been allocated
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m_activeList[_index] = false;
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m_values[_index] = nullptr;
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m_values[_index] = NULL;
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return true;
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}
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@ -66,7 +66,7 @@ BOOL TLSStoragePS3::SetValue( DWORD _index, LPVOID _val )
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LPVOID TLSStoragePS3::GetValue( DWORD _index )
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{
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if(m_activeList[_index] == false)
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return nullptr;
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return NULL;
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return m_values[_index];
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}
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