add additional logging to save thread, stop winsocknetlayer listning on server shutdown
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098582dea8
commit
0ccd327b3f
4 changed files with 59 additions and 20 deletions
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@ -705,6 +705,7 @@ int main(int argc, char **argv)
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LogWorldIO("Waiting for autosave to complete...");
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}
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WinsockNetLayer::StopListening();
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MinecraftServer::HaltServer();
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if (g_NetworkManager.ServerStoppedValid())
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@ -719,9 +720,22 @@ int main(int argc, char **argv)
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waitThread.WaitForCompletion(INFINITE);
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}
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DWORD bgWaitStart = GetTickCount();
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DWORD lastHeartbeat = bgWaitStart;
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if (ConsoleSaveFileOriginal::hasPendingBackgroundSave())
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{
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LogInfof("shutdown", "Waiting for background save to complete...");
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}
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while (ConsoleSaveFileOriginal::hasPendingBackgroundSave())
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{
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TickCoreSystems();
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DWORD now = GetTickCount();
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if ((LONG)(now - lastHeartbeat) >= 5000)
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{
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LogInfof("shutdown", "waiting for background save to complete... (%u sec elapsed)", (now - bgWaitStart) / 1000);
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lastHeartbeat = now;
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}
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Sleep(10);
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}
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