fix sign change event not letting you set lines properly

This commit is contained in:
sylvessa 2026-03-21 19:25:15 -05:00
parent 5bac176cf5
commit 0d1e0177e5

View file

@ -1689,8 +1689,7 @@ void PlayerConnection::handleSignUpdate(shared_ptr<SignUpdatePacket> packet)
for (int i = 0; i < 4; i++)
{
wstring lineText = packet->lines[i].substr(0,15);
ste->SetMessage( i, lineText );
ste->SetMessage( i, lines[i] );
}
ste->SetVerified(false);
ste->setChanged();