Update all tiles to use their given icon names and register with new name patterns with misc changes
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51 changed files with 278 additions and 275 deletions
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@ -22,7 +22,7 @@ Icon *PoweredRailTile::getTexture(int face, int data)
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void PoweredRailTile::registerIcons(IconRegister *iconRegister)
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{
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BaseRailTile::registerIcons(iconRegister);
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iconPowered = iconRegister->registerIcon(getIconName() + L"_powered");
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iconPowered = iconRegister->registerIcon(getIconName() + L"_on");
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}
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bool PoweredRailTile::findPoweredRailSignal(Level *level, int x, int y, int z, int data, bool forward, int searchDepth)
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