Update all tiles to use their given icon names and register with new name patterns with misc changes

This commit is contained in:
Soggy_Pancake 2026-03-14 13:56:35 -07:00
parent 6635d352dc
commit 4eaea8dc3f
51 changed files with 278 additions and 275 deletions

View file

@ -14,9 +14,9 @@ int QuartzBlockTile::BLOCK_NAMES[QUARTZ_BLOCK_NAMES] = {
const wstring QuartzBlockTile::TEXTURE_TOP = L"top";
const wstring QuartzBlockTile::TEXTURE_CHISELED_TOP = L"chiseled_top";
const wstring QuartzBlockTile::TEXTURE_LINES_TOP = L"lines_top";
const wstring QuartzBlockTile::TEXTURE_LINES_TOP = L"pillar_top";
const wstring QuartzBlockTile::TEXTURE_BOTTOM = L"bottom";
const wstring QuartzBlockTile::TEXTURE_NAMES[QUARTZ_BLOCK_TEXTURES] = { L"side", L"chiseled", L"lines", L"", L""};
const wstring QuartzBlockTile::TEXTURE_NAMES[QUARTZ_BLOCK_TEXTURES] = { L"side", L"chiseled", L"pillar", L"", L""};
QuartzBlockTile::QuartzBlockTile(int id) : Tile(id, Material::stone)
{
@ -103,20 +103,20 @@ int QuartzBlockTile::getRenderShape()
void QuartzBlockTile::registerIcons(IconRegister *iconRegister)
{
icons[0] = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_NAMES[0]); // side
icons[1] = iconRegister->registerIcon(TEXTURE_NAMES[1] + L"_" + getIconName()); // chiseled
icons[2] = iconRegister->registerIcon(L"quartz_" + TEXTURE_NAMES[2]); // pillar
for (int i = 0; i < QUARTZ_BLOCK_TEXTURES; i++)
{
if (TEXTURE_NAMES[i].empty())
{
icons[i] = icons[i - 1];
}
else
{
icons[i] = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_NAMES[i]);
}
}
iconTop = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_TOP);
iconChiseledTop = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_CHISELED_TOP);
iconLinesTop = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_LINES_TOP);
iconChiseledTop = iconRegister->registerIcon(L"chiseled_" + getIconName() + L"_top");
iconLinesTop = iconRegister->registerIcon(L"quartz_" + TEXTURE_LINES_TOP);
iconBottom = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_BOTTOM);
}