Update all tiles to use their given icon names and register with new name patterns with misc changes

This commit is contained in:
Soggy_Pancake 2026-03-14 13:56:35 -07:00
parent 6635d352dc
commit 4eaea8dc3f
51 changed files with 278 additions and 275 deletions

View file

@ -54,8 +54,8 @@ Icon *StoneSlabTile::getTexture(int face, int data)
void StoneSlabTile::registerIcons(IconRegister *iconRegister)
{
icon = iconRegister->registerIcon(L"stoneslab_top");
iconSide = iconRegister->registerIcon(L"stoneslab_side");
icon = iconRegister->registerIcon(getIconName());
iconSide = iconRegister->registerIcon(getIconName() + L"_slab_side");
}
int StoneSlabTile::getResource(int data, Random *random, int playerBonusLevel)