optimized gameuuid handling

This commit is contained in:
Matthew Toro 2026-04-04 02:17:59 -04:00
parent 6169b133ec
commit 692a1ffc8e
13 changed files with 61 additions and 45 deletions

View file

@ -371,7 +371,10 @@ namespace ServerRuntime
}
auto whitelistManager = std::make_shared<WhitelistManager>(*current);
const WhitelistedPlayerEntry entry = { formatted, name, metadata };
WhitelistedPlayerEntry entry;
entry.xuid = formatted;
entry.name = name;
entry.metadata = metadata;
if (!whitelistManager->AddPlayer(entry))
{
return false;