optimized gameuuid handling
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6169b133ec
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692a1ffc8e
13 changed files with 61 additions and 45 deletions
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@ -117,6 +117,7 @@ namespace ServerRuntime
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}
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AccessStorageUtils::TryGetStringField(object, "name", &entry.name);
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AccessStorageUtils::TryGetStringField(object, "uuid", &entry.uuid);
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AccessStorageUtils::TryGetStringField(object, "created", &entry.metadata.created);
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AccessStorageUtils::TryGetStringField(object, "source", &entry.metadata.source);
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NormalizeMetadata(&entry.metadata);
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@ -134,6 +135,8 @@ namespace ServerRuntime
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{
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OrderedJson object = OrderedJson::object();
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object["xuid"] = AccessStorageUtils::NormalizeXuid(entry.xuid);
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if (!entry.uuid.empty())
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object["uuid"] = entry.uuid;
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object["name"] = entry.name;
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object["created"] = entry.metadata.created;
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object["source"] = entry.metadata.source;
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