optimized gameuuid handling

This commit is contained in:
Matthew Toro 2026-04-04 02:17:59 -04:00
parent 6169b133ec
commit 692a1ffc8e
13 changed files with 61 additions and 45 deletions

View file

@ -3,6 +3,7 @@ using namespace std;
#include "Packet.h"
#include "SynchedEntityData.h"
#include "UUID.h"
class Player;
@ -21,6 +22,7 @@ public:
int carriedItem;
PlayerUID xuid; // 4J Added
PlayerUID OnlineXuid; // 4J Added
GameUUID gameUuid;
BYTE m_playerIndex; // 4J Added
DWORD m_skinId; // 4J Added
DWORD m_capeId; // 4J Added