Added code for 64x64 skins

Added code for 64x64 classic and slim skins. Also added the remaining default skins.
This commit is contained in:
Langtanium 2026-03-31 19:16:43 -07:00
parent d3412aaae7
commit 69983c51ad
31 changed files with 811 additions and 139 deletions

View file

@ -19,6 +19,8 @@ ResourceLocation EntityRenderer::SHADOW_LOCATION = ResourceLocation(TN__CLAMP__M
EntityRenderer::EntityRenderer()
{
model = nullptr;
modelClassic = nullptr;
modelSlim = nullptr;
tileRenderer = new TileRenderer();
shadowRadius = 0;
shadowStrength = 1.0f;