Merge with upstream

This commit is contained in:
Soggy_Pancake 2026-03-14 14:51:06 -07:00
commit ad1a4ecc68
2031 changed files with 40476 additions and 27116 deletions

View file

@ -17,7 +17,7 @@ FishingRodItem::FishingRodItem(int id) : Item(id)
{
setMaxDamage(64);
setMaxStackSize(1);
emptyIcon = NULL;
emptyIcon = nullptr;
}
bool FishingRodItem::isHandEquipped()
@ -32,7 +32,7 @@ bool FishingRodItem::isMirroredArt()
shared_ptr<ItemInstance> FishingRodItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
if (player->fishing != NULL)
if (player->fishing != nullptr)
{
int dmg = player->fishing->retrieve();
instance->hurtAndBreak(dmg, player);
@ -44,7 +44,7 @@ shared_ptr<ItemInstance> FishingRodItem::use(shared_ptr<ItemInstance> instance,
if (!level->isClientSide)
{
// 4J Stu - Move the player->fishing out of the ctor as we cannot reference 'this'
shared_ptr<FishingHook> hook = shared_ptr<FishingHook>( new FishingHook(level, player) );
shared_ptr<FishingHook> hook = std::make_shared<FishingHook>(level, player);
player->fishing = hook;
level->addEntity( shared_ptr<FishingHook>( hook ) );
}