add support for linux clang cross compiles

This commit is contained in:
ryleu 2026-03-24 10:05:40 -05:00
parent ed9cbae3f7
commit f3915a0603
No known key found for this signature in database
874 changed files with 4161 additions and 3561 deletions

View file

@ -1,13 +1,13 @@
#include "stdafx.h"
#include "Tutorial.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "../../Minecraft.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "ChangeStateConstraint.h"
#include "..\..\..\Minecraft.World\AABB.h"
#include "..\..\ClientConnection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
#include "../../../Minecraft.World/AABB.h"
#include "../../ClientConnection.h"
#include "../../../Minecraft.World/net.minecraft.network.packet.h"
ChangeStateConstraint::ChangeStateConstraint( Tutorial *tutorial, eTutorial_State targetState, eTutorial_State sourceStates[], DWORD sourceStatesCount,
double x0, double y0, double z0, double x1, double y1, double z1, bool contains /*= true*/, bool changeGameMode /*= false*/, GameType *targetGameMode /*= 0*/ )