MinecraftConsoles/Minecraft.World/AuthModule.h
2026-04-03 21:39:59 -04:00

68 lines
1.9 KiB
C++

#pragma once
using namespace std;
#include <string>
#include <vector>
#include <utility>
#include <unordered_map>
inline string narrowStr(const wstring &w)
{
return string(w.begin(), w.end());
}
class AuthModule
{
public:
virtual ~AuthModule() = default;
virtual const wchar_t *schemeName() = 0;
virtual vector<wstring> supportedVariations() = 0;
virtual vector<pair<wstring, wstring>> getSettings(const wstring &variation) = 0;
virtual bool onAuthData(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername) = 0;
bool validate(const wstring &uid, const wstring &username);
protected:
bool extractIdentity(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername);
};
class SessionAuthModule : public AuthModule
{
public:
struct EndpointPair {
wstring authEndpoint;
wstring sessionEndpoint;
};
private:
unordered_map<wstring, EndpointPair> endpoints;
wstring activeSessionEndpoint;
wstring activeServerId;
public:
SessionAuthModule();
const wchar_t *schemeName() override;
vector<wstring> supportedVariations() override;
vector<pair<wstring, wstring>> getSettings(const wstring &variation) override;
bool onAuthData(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername) override;
};
class KeypairOfflineAuthModule : public AuthModule
{
public:
const wchar_t *schemeName() override;
vector<wstring> supportedVariations() override;
vector<pair<wstring, wstring>> getSettings(const wstring &variation) override;
bool onAuthData(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername) override;
};
class OfflineAuthModule : public AuthModule
{
public:
const wchar_t *schemeName() override;
vector<wstring> supportedVariations() override;
vector<pair<wstring, wstring>> getSettings(const wstring &variation) override;
bool onAuthData(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername) override;
};