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Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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parent
a9be52c41a
commit
087b7e7abf
1373 changed files with 19449 additions and 19903 deletions
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@ -5,10 +5,10 @@ class CraftTask : public TutorialTask
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{
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public:
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CraftTask( int itemId, int auxValue, int quantity,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = nullptr,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL,
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bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
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CraftTask( int *items, int *auxValues, int numItems, int quantity,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = nullptr,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL,
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bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
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~CraftTask();
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