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Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
parent
a9be52c41a
commit
087b7e7abf
1373 changed files with 19449 additions and 19903 deletions
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@ -15,7 +15,7 @@ TutorialMode::TutorialMode(int iPad, Minecraft *minecraft, ClientConnection *con
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TutorialMode::~TutorialMode()
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{
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if(tutorial != nullptr)
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if(tutorial != NULL)
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delete tutorial;
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}
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@ -38,7 +38,7 @@ bool TutorialMode::destroyBlock(int x, int y, int z, int face)
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}
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shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem();
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int damageBefore;
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if(item != nullptr)
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if(item != NULL)
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{
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damageBefore = item->getDamageValue();
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}
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@ -46,7 +46,7 @@ bool TutorialMode::destroyBlock(int x, int y, int z, int face)
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if(!tutorial->m_allTutorialsComplete)
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{
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if ( item != nullptr && item->isDamageableItem() )
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if ( item != NULL && item->isDamageableItem() )
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{
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int max = item->getMaxDamage();
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int damageNow = item->getDamageValue();
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@ -88,7 +88,7 @@ bool TutorialMode::useItemOn(shared_ptr<Player> player, Level *level, shared_ptr
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if(!bTestUseOnly)
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{
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if(item != nullptr)
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if(item != NULL)
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{
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haveItem = true;
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itemCount = item->count;
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