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Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
parent
a9be52c41a
commit
087b7e7abf
1373 changed files with 19449 additions and 19903 deletions
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@ -10,7 +10,7 @@ UIComponent_DebugUIMarketingGuide::UIComponent_DebugUIMarketingGuide(int iPad, v
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = static_cast<F64>(0); // WIN64
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value[0].number = (F64)0; // WIN64
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#if defined _XBOX
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value[0].number = (F64)1;
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#elif defined _DURANGO
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@ -22,7 +22,7 @@ UIComponent_DebugUIMarketingGuide::UIComponent_DebugUIMarketingGuide(int iPad, v
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#elif defined __PSVITA__
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value[0].number = (F64)5;
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#elif defined _WINDOWS64
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value[0].number = static_cast<F64>(0);
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value[0].number = (F64)0;
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#endif
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetPlatform , 1 , value );
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}
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