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Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
parent
a9be52c41a
commit
087b7e7abf
1373 changed files with 19449 additions and 19903 deletions
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@ -70,7 +70,7 @@ wstring CreateWorldScreen::findAvailableFolderName(LevelStorageSource *levelSour
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wstring folder2 = folder; // 4J - copy input as it is const
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#if 0
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while (levelSource->getDataTagFor(folder2) != nullptr)
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while (levelSource->getDataTagFor(folder2) != NULL)
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{
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folder2 = folder2 + L"-";
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}
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@ -93,7 +93,7 @@ void CreateWorldScreen::buttonClicked(Button *button)
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else if (button->id == 0)
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{
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// note: code copied from SelectWorldScreen
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minecraft->setScreen(nullptr);
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minecraft->setScreen(NULL);
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if (done) return;
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done = true;
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@ -119,7 +119,7 @@ void CreateWorldScreen::buttonClicked(Button *button)
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#if 0
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minecraft->gameMode = new SurvivalMode(minecraft);
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minecraft->selectLevel(resultFolder, nameEdit->getValue(), seedValue);
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minecraft->setScreen(nullptr);
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minecraft->setScreen(NULL);
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#endif
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}
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