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Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
parent
a9be52c41a
commit
087b7e7abf
1373 changed files with 19449 additions and 19903 deletions
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@ -15,7 +15,7 @@ LavaParticle::LavaParticle(Level *level, double x, double y, double z) : Particl
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size *= (random->nextFloat() * 2 + 0.2f);
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oSize = size;
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lifetime = static_cast<int>(16 / (Math::random() * 0.8 + 0.2));
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lifetime = (int) (16 / (Math::random() * 0.8 + 0.2));
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noPhysics = false;
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setMiscTex(49);
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}
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@ -40,7 +40,7 @@ float LavaParticle::getBrightness(float a)
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void LavaParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2)
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{
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float s = (age + a) / static_cast<float>(lifetime);
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float s = (age + a) / (float) lifetime;
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size = oSize * (1 - s*s);
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Particle::render(t, a, xa, ya, za, xa2, za2);
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}
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@ -52,7 +52,7 @@ void LavaParticle::tick()
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zo = z;
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if (age++ >= lifetime) remove();
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float odds = age / static_cast<float>(lifetime);
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float odds = age / (float) lifetime;
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if (random->nextFloat() > odds) level->addParticle(eParticleType_smoke, x, y, z, xd, yd, zd);
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yd -= 0.03;
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