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Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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parent
a9be52c41a
commit
087b7e7abf
1373 changed files with 19449 additions and 19903 deletions
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@ -21,7 +21,7 @@ bool TickNextTickData::equals(const TickNextTickData *o) const
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{
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// TODO 4J Is this safe to cast it before we do a dynamic_cast? Will the dynamic_cast still fail?
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// We cannot dynamic_cast a void*
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if ( o != nullptr)
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if ( o != NULL)
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{
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TickNextTickData *t = (TickNextTickData *) o;
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return x == t->x && y == t->y && z == t->z && Tile::isMatching(tileId, t->tileId);
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