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Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
parent
a9be52c41a
commit
087b7e7abf
1373 changed files with 19449 additions and 19903 deletions
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@ -19,8 +19,8 @@ UpdateMobEffectPacket::UpdateMobEffectPacket()
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UpdateMobEffectPacket::UpdateMobEffectPacket(int entityId, MobEffectInstance *effect)
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{
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this->entityId = entityId;
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effectId = static_cast<BYTE>(effect->getId() & 0xff);
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effectAmplifier = static_cast<char>(effect->getAmplifier() & 0xff);
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effectId = (BYTE) (effect->getId() & 0xff);
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effectAmplifier = (char) (effect->getAmplifier() & 0xff);
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if (effect->getDuration() > Short::MAX_VALUE)
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{
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@ -28,7 +28,7 @@ UpdateMobEffectPacket::UpdateMobEffectPacket(int entityId, MobEffectInstance *ef
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}
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else
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{
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effectDurationTicks = static_cast<short>(effect->getDuration());
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effectDurationTicks = (short) effect->getDuration();
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}
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}
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