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fix sign change event not letting you set lines properly
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1 changed files with 1 additions and 2 deletions
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@ -1689,8 +1689,7 @@ void PlayerConnection::handleSignUpdate(shared_ptr<SignUpdatePacket> packet)
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for (int i = 0; i < 4; i++)
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{
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wstring lineText = packet->lines[i].substr(0,15);
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ste->SetMessage( i, lineText );
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ste->SetMessage( i, lines[i] );
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}
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ste->SetVerified(false);
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ste->setChanged();
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