Add Chat Formatting Support For Servers (#1483)

* add chat support for html formatting

* html character serialization, normal color format support

* change for chat input handling on color

has a bug where the text after the cursor gets stripped of its color, need to make a function to backstep on a string and find the last used color codes, or get all color codes used before the string is split, and apply them to the start of the next string

* expose jukebox label as action bar like java

* prevent players from sending chat color

* restore non styled chat size check
This commit is contained in:
DrPerkyLegit 2026-04-13 00:17:45 -04:00 committed by GitHub
parent bfcb621808
commit 14f8d793dd
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
11 changed files with 128 additions and 12 deletions

View file

@ -679,7 +679,7 @@ void PlayerConnection::handleChat(shared_ptr<ChatPacket> packet)
return;
}
wstring formatted = L"<" + player->name + L"> " + message;
server->getPlayers()->broadcastAll(shared_ptr<ChatPacket>(new ChatPacket(formatted)));
server->getPlayers()->broadcastAll(shared_ptr<ChatPacket>(new ChatPacket(app.FormatChatMessage(formatted, false))));
chatSpamTickCount += SharedConstants::TICKS_PER_SECOND;
if (chatSpamTickCount > SharedConstants::TICKS_PER_SECOND * 10)
{