mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-05-22 20:43:51 +00:00
Add additional safety checks missed in first pass
This commit is contained in:
parent
b1277c0e1b
commit
1d610300a8
5 changed files with 19 additions and 5 deletions
|
|
@ -404,7 +404,7 @@ bool WinsockNetLayer::JoinGame(const char* ip, int port)
|
|||
|
||||
bool WinsockNetLayer::SendOnSocket(SOCKET sock, const void* data, int dataSize)
|
||||
{
|
||||
if (sock == INVALID_SOCKET || dataSize <= 0) return false;
|
||||
if (sock == INVALID_SOCKET || dataSize <= 0 || dataSize > WIN64_NET_MAX_PACKET_SIZE) return false;
|
||||
|
||||
// TODO: s_sendLock is a single global lock for ALL sockets. If one client's
|
||||
// send() blocks (TCP window full, slow WiFi), every other write thread stalls
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue