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Added skin box hide bit functionality
Added code to hide skin boxes when wearing a helmet if bit for said functionality is present.
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4 changed files with 6 additions and 1 deletions
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@ -16,6 +16,7 @@ public:
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float xRot, yRot, zRot;
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bool bMirror;
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bool visible;
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bool hideWithHelmet;
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bool neverRender;
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vector <Cube *> cubes;
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vector <ModelPart *> children;
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