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Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
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1373 changed files with 20086 additions and 19527 deletions
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@ -10,7 +10,7 @@ DerivedServerLevel::DerivedServerLevel(MinecraftServer *server, shared_ptr<Level
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if(this->savedDataStorage)
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{
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delete this->savedDataStorage;
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this->savedDataStorage=NULL;
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this->savedDataStorage=nullptr;
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}
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this->savedDataStorage = wrapped->savedDataStorage;
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levelData = new DerivedLevelData(wrapped->getLevelData());
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@ -19,7 +19,7 @@ DerivedServerLevel::DerivedServerLevel(MinecraftServer *server, shared_ptr<Level
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DerivedServerLevel::~DerivedServerLevel()
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{
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// we didn't allocate savedDataStorage here, so we don't want the level destructor to delete it
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this->savedDataStorage=NULL;
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this->savedDataStorage=nullptr;
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}
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void DerivedServerLevel::saveLevelData()
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