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Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
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88798b501d
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1373 changed files with 20086 additions and 19527 deletions
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@ -58,7 +58,7 @@ Node *BinaryHeap::pop()
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{
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Node *popped = heap[0];
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heap[0] = heap[--sizeVar];
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heap[sizeVar] = NULL;
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heap[sizeVar] = nullptr;
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if (sizeVar > 0) downHeap(0);
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popped->heapIdx=-1;
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return popped;
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@ -68,7 +68,7 @@ void BinaryHeap::remove(Node *node)
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{
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// This is what node.heapIdx is for.
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heap[node->heapIdx] = heap[--sizeVar];
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heap[sizeVar] = NULL;
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heap[sizeVar] = nullptr;
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if (sizeVar > node->heapIdx)
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{
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if (heap[node->heapIdx]->f < node->f)
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@ -145,7 +145,7 @@ void BinaryHeap::downHeap(int idx)
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if (rightIdx >= sizeVar)
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{
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// Only need to compare with left.
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rightNode = NULL;
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rightNode = nullptr;
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rightCost = Float::POSITIVE_INFINITY;
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}
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else
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