Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101 2026-03-08 19:08:36 -04:00 committed by GitHub
parent 88798b501d
commit 28614b922f
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1373 changed files with 20086 additions and 19527 deletions

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@ -40,7 +40,7 @@ RangedAttackGoal::RangedAttackGoal(RangedAttackMob *rangedMob, Mob *mob, double
bool RangedAttackGoal::canUse()
{
shared_ptr<LivingEntity> bestTarget = mob->getTarget();
if (bestTarget == NULL) return false;
if (bestTarget == nullptr) return false;
target = weak_ptr<LivingEntity>(bestTarget);
return true;
}
@ -60,7 +60,7 @@ void RangedAttackGoal::stop()
void RangedAttackGoal::tick()
{
// 4J: It's possible the target has gone since canUse selected it, don't do tick if target is null
if (target.lock() == NULL) return;
if (target.lock() == nullptr) return;
double targetDistSqr = mob->distanceToSqr(target.lock()->x, target.lock()->bb->y0, target.lock()->z);
bool canSee = mob->getSensing()->canSee(target.lock());