fix: Prevent contextually wrong music from playing (#1138)

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Tyler Reese 2026-04-12 21:22:14 -07:00 committed by GitHub
parent 14f8d793dd
commit 2d41711055
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5 changed files with 38 additions and 17 deletions

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@ -483,8 +483,9 @@ int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicen
iEndStart=iOverworldC+iNetherC;
iEndC=dlcFile->GetCountofType(DLCAudioFile::e_AudioType_End);
//Mash-up packs don't have these custom ranges.
Minecraft::GetInstance()->soundEngine->SetStreamingSounds(iOverworldStart,iOverworldStart+iOverworldC-1,
iNetherStart,iNetherStart+iNetherC-1,iEndStart,iEndStart+iEndC-1,iEndStart+iEndC); // push the CD start to after
iNetherStart,iNetherStart+iNetherC-1,iEndStart,iEndStart+iEndC-1,iEndStart+iEndC, iOverworldStart,iOverworldStart+iOverworldC-1,iOverworldStart,iOverworldStart+iOverworldC-1); // push the CD start to after
}
#endif
}