Remove AUTO_VAR macro and _toString function (#592)

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void_17 2026-03-06 02:11:18 +07:00 committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
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294 changed files with 5067 additions and 5773 deletions

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@ -13,16 +13,16 @@ void XboxStructureActionPlaceBlock::writeAttributes(DataOutputStream *dos, UINT
ConsoleGenerateStructureAction::writeAttributes(dos, numAttrs + 5);
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_x);
dos->writeUTF(_toString(m_x));
dos->writeUTF(std::to_wstring(m_x));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_y);
dos->writeUTF(_toString(m_y));
dos->writeUTF(std::to_wstring(m_y));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_z);
dos->writeUTF(_toString(m_z));
dos->writeUTF(std::to_wstring(m_z));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_data);
dos->writeUTF(_toString(m_data));
dos->writeUTF(std::to_wstring(m_data));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_block);
dos->writeUTF(_toString(m_tile));
dos->writeUTF(std::to_wstring(m_tile));
}