Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)
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ModMaker101 2026-04-26 13:23:52 -04:00 committed by GitHub
parent 3ab29ec26e
commit 585455cef0
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73 changed files with 117 additions and 129 deletions

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@ -487,7 +487,7 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume, floa
{
#ifndef _CONTENT_PACKAGE
#ifdef _DEBUG
__debugbreak();
DEBUG_BREAK();
#endif
//wprintf(L"WARNING: Sound cue not found - %ls\n", name.c_str() );
app.DebugPrintf("Not found: %s\n",xboxName);