Added code for 64x64 skins

Added code for 64x64 classic and slim skins. Also added the remaining default skins.
This commit is contained in:
Langtanium 2026-03-31 19:16:43 -07:00
parent d3412aaae7
commit 69983c51ad
31 changed files with 811 additions and 139 deletions

View file

@ -2702,6 +2702,26 @@ int Player::getTexture()
return TN_MOB_CHAR6; // 4J - was L"/mob/char6.png";
case eDefaultSkins_Skin7:
return TN_MOB_CHAR7; // 4J - was L"/mob/char7.png";
case eDefaultSkins_Skin8:
return TN_MOB_ALEX; // 4J - was L"/mob/alex.png";
case eDefaultSkins_Skin9:
return TN_MOB_ALEX1; // 4J - was L"/mob/alex1.png";
case eDefaultSkins_Skin10:
return TN_MOB_ALEX2; // 4J - was L"/mob/alex2.png";
case eDefaultSkins_Skin11:
return TN_MOB_ALEX3; // 4J - was L"/mob/alex3.png";
case eDefaultSkins_Skin12:
return TN_MOB_ALEX4; // 4J - was L"/mob/alex4.png";
case eDefaultSkins_Skin13:
return TN_MOB_ALEX5; // 4J - was L"/mob/alex5.png";
case eDefaultSkins_Skin14:
return TN_MOB_ALEX6; // 4J - was L"/mob/alex6.png";
case eDefaultSkins_Skin15:
return TN_MOB_ALEX7; // 4J - was L"/mob/alex7.png";
case eDefaultSkins_Skin16:
return TN_MOB_DEVALEX; // 4J - was L"/mob/DevAlex.png";
case eDefaultSkins_Skin17:
return TN_MOB_DEVSTEVE; // 4J - was L"/mob/DevSteve.png";
default:
return TN_MOB_CHAR; // 4J - was L"/mob/char.png";