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shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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1373 changed files with 12054 additions and 12054 deletions
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@ -9,11 +9,11 @@ EnderCrystalRenderer::EnderCrystalRenderer()
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this->shadowRadius = 0.5f;
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}
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void EnderCrystalRenderer::render(shared_ptr<Entity> _crystal, double x, double y, double z, float rot, float a)
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void EnderCrystalRenderer::render(std::shared_ptr<Entity> _crystal, double x, double y, double z, float rot, float a)
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{
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// 4J - original version used generics and thus had an input parameter of type EnderCrystal rather than shared_ptr<Entity> we have here -
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// 4J - original version used generics and thus had an input parameter of type EnderCrystal rather than std::shared_ptr<Entity> we have here -
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// do some casting around instead
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shared_ptr<EnderCrystal> crystal = dynamic_pointer_cast<EnderCrystal>(_crystal);
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std::shared_ptr<EnderCrystal> crystal = dynamic_pointer_cast<EnderCrystal>(_crystal);
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if (currentModel != EnderCrystalModel::MODEL_ID)
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{
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model = new EnderCrystalModel(0);
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